Ian Dallas

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Last quote by Ian Dallas

You just never really know how people are going to take it, until you put it in front of them and see. The end goal was closer to creating an experience of the unknown. Like, giving players an experience of something that they had never encountered before. So, for some players, you know, that ended up being scary, and for others it didn't.feedback
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Oct 24 2017
This page is completely dedicated to what Ian Dallas has to say. All of Ian Dallas’s quotes are organized here by date and topic. The most recent quote attributed to Ian Dallas came from an article called Why Video Games Scare Us (And Why We Like It): “The experience of horror or surprise or whatever are fairly intense emotions for players, so having a bit of calm is good. We don't stop the player very often, because it's, you know, generally frustrating for players which we're also trying to avoid, but having these, like, just ten seconds of downtime after each story, was a way to kind of force players to catch their breath.”.
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