Oculus

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Last quote about Oculus

Clay Bavor
Unless your view in the virtual world exactly corresponds exactly to how you're moving in the real world, when you see and feel different things it can be a little uncomfortable.feedback
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May 19 2017
In this page you'll find all points of view published about Oculus. You'll find 46 quotes on this page. You can filter them by date and by a person’s name. The 4 people who have been quoted more about Oculus are: Mark Zuckerberg, Palmer Luckey, Brendan Iribe and David Martin. Mark Zuckerberg specifically said: “I personally believe that if you want to have a company that is committed to diversity, you need to be committed to all kinds of diversity, including ideological diversity.”.
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Mark Zuckerberg - Facebook

The goal is to make VR and AR what we all want it to be: glasses small enough to take anywhere, software that lets you experience anything, and technology that lets you interact with the virtual world just like you do with the physical one. We're working on new ways to bring your hands in virtual and augmented reality. Wearing these gloves, you can draw, type on a virtual keyboard and even shoot webs like Spider Man. That's what I'm doing here. When it's done, this will be one of the quietist places in the world. So quiet you can hear your own heartbeat.feedback

Alessandro D'Alessio - Domus

Wearing special Oculus headsets, you will find yourself inside the Golden Palace during the time of Nero. You will re-live the whole story of it getting buried and then re-discovered.feedback

Scott Devitt - Stifel, Nicolaus & Company

You could think of it from a tech architect standpoint, or building out virtual reality [and] artificial reality capabilities on top of Oculus Rift as being one component. You could think of them protecting themselves over time as other businesses grow up on the consumer side, as they did with Instagram. You could also think of them acquiring, potentially, on the video side of the business or the music business as they build those platforms out.feedback

Mark Zuckerberg - Facebook

You know, I think there are parts of this that are on a good trajectory, and parts where we're a little behind, where we would want to be. I think Samsung shipping 5 million Gear VRs – that's their product, not ours, but we build technology that powers it. I think that's quite a good result, and one that we're very happy with. It just shows how strong of a company that Samsung is, being able to build these products and sell them through into the world.feedback

Mark Zuckerberg - Facebook

On the side of the products that we built, Rift and Touch, were both a little delayed, so that was obviously somewhat of a disappointment. And if you want to accelerate development, obviously, we need to get the product to the market at a good pace.feedback

Mark Zuckerberg - Facebook

But I don't think there really is a strategy to pull this in from 10 years to five. I just think it's going to be a 10-year thing. The analogy I always use is, the first smartphones came out in 2003. The BlackBerry and Palm Treo, and it took 10 years to get to a billion units. I don't know if there was something folks could have done to make that happen fast. But I think that was pretty good. And if we can be on a similar trajectory of anywhere near 10 years for VR and AR, I would feel very good about that.feedback

Mark Zuckerberg - Facebook

In terms of the content development, I actually think that's coming at a reasonable clip. Early on, there is this issue that if you're a triple-A game developer, until there's a certain volume of units in the field, you're not going to be able to make enough money to fund your game development, just based off of people buying your content. So that's why we're investing so much capital in content, to seed the ecosystem and solve this chicken-and-egg problem.feedback

Ben Schachter

In general, these sorts of things tend to get sorted out, generally by someone writing a check to someone else, then you never head about it again.feedback

Brian Blau

Is there the possibility for Facebook to be harmed in some way? Certainly.feedback

Mark Zuckerberg - Facebook

I am here because I believe [these accusations] are false and I think it's important to testify to that.feedback

Mark Zuckerberg - Facebook

We were having a lot of [conversations] on our side about whether this was the right thing to go forward and do. $2 billion is a lot of money ... this was a real big strategy investment ... it was a big and contentious discussion.... until the end we weren't certain.feedback

Phil Chen

2016 was the peak of what consumers expected of virtual reality. But (the) figures have come out (and) whether it's the high-end HTC Vive (and) Oculus or the mid-end PlayStation, the sales have been quite lukewarm and the experience has been underwhelming.feedback

Brendan Iribe - Facebook

With this new role, I can dive back into engineering and product development ... pushing the state of VR forward with Rift, research and computer vision.feedback

Thomas Husson - Forrester Research

Sony's virtual reality experience will be more affordable than the Oculus Rift or HTC Vive, and is targeted directly at the most relevant audience for VR: gamers. Beyond its brand DNA in the gaming space, the key advantage for Sony is that it can already leverage an install base of close to 45 million PS4 users.feedback

David Martin

As soon as Facebook derives substantial revenue from IP that it owns – Oculus, for instance – it will be considered for inclusion in the index.feedback

Bob O'Donnell

I think this is very nicely priced. The other big thing, with PlayStation VR, is it works with the 40 million PlayStation 4 that are already out there. That's another huge advantage because when you talk about the Vive, the Oculus Rift, you have got to get a high-end personal computer that most people don't have.feedback

Brendan Iribe - Facebook

We are right at the beginning where it is good enough for enthusiast audiences to jump in and enjoy the product. If you think of it like the Apple 2 days, this is going to continue to grow. It is going to continue to mature and the technology will get a lot better.feedback

Brendan Iribe - Facebook

There are a lot of VR enthusiasts. We have seen a huge amount of adoption of VR.feedback

Brendan Iribe - Facebook

This is a dream so many have had that one day we would finally step into that virtual reality world. Now it is a reality. Now it is possible.feedback

Palmer Luckey

I am deeply sorry that my actions are negatively impacting the perception of Oculus and its partners. The recent news stories about me do not accurately represent my views.feedback

Palmer Luckey

I contributed $10,000 to Nimble America because I thought the organization had fresh ideas on how to communicate with young voters through the use of several billboards. I am a libertarian who has publicly supported Ron Paul and Gary Johnson in the past, and I plan on voting for Gary in this election as well. I am committed to the principles of fair play and equal treatment. I did not write the 'NimbleRichMan' posts, nor did I delete the account.feedback

Gene Munster - Loup Ventures

Some of the true value in services may always go unrealized given that major businesses within other large Internet companies, like AWS in Amazon, Instagram/Oculus in Facebook, and YouTube in Google, are not fully appreciated in terms of value by investors.feedback

Seth Luisi

We transport you to an alien world, you get stranded on this world and you need to move around the world, explore it and with VR (Virtual Reality) we really allow you to feel like you're really there. So we have 3D audio, you hear all the ambiance around you, the wind howling by, any alien creatures scurrying up behind you and jumping from the side, so it is a fully immersive experience.feedback

David Chen

One of the most interesting things is the premise that you're trapped in this high-tech industrial diving suit – it especially works really well with VR because you put the headset on and you're totally ensconced in this very tight space and so that really works, it's very immediate, and people can make the connection really quickly.feedback

Pete Hines - Bethesda

We want to give you a glimpse into where we are with VR, where you can expect us to remain a leader.feedback

Mary Lou Jepsen - Lear

I have decided to leave Facebook and Oculus to work on curing diseases using some new imaging technologies I've been incubating for awhile.feedback

Lewis Ward

Video games will clearly be the lead rationale for people to pick up an Oculus Rift, HTC Vive, or PlayStation VR this year. While there have been some launch window hardware shipment hiccups that must be addressed near-term, I'm confident that they will be ironed out before the holiday season. The addition of exciting new titles will lead to a new wave of VR HMD hardware interest among those buying for themselves or family members and friends.feedback

Tom Mainelli - International Data Corporation

In 2016, virtual reality will catapult into the spotlight with major launches from Oculus, HTC/Valve, and Sony building on the early momentum created by Samsung's first smartphone-based product.feedback

Mark Zuckerberg - Facebook

When you put on Oculus, you'll feel like you instantly teleported into adventures like deep-sea diving, piloting a starfighter or playing in a band on stage. More than 100 virtual reality games and other experiences are coming this year.feedback

Mike Vorhaus

This is even higher than I expected. You don't need to get anywhere near the number of people who said they're interested to have a very successful launch.feedback

Mark Zuckerberg - Facebook

A long-term bet that immersive, virtual and augmented reality will become a part of people's daily life.feedback

Jens Heithecker

We are really pleased that on the occasion of our 90th anniversary this IFA will be the biggest in its history. We have 1,538 exhibitors. That makes us proud, but also shows the importance of this as the leading global trade fair for consumer electronics and home appliances.feedback

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